Chez-SDL
  • Getting Started
  • Overview of SDL 2
  • Tutorials
    • Handling Events
    • Renderer Basics
    • Renderer Techniques
    • Complete Example: Tetris
  • Reference
    • Basics
    • Video
    • Audio
    • Events
    • Inputs
    • Force Feedback
    • Power Management
    • Timers
    • Values
    • Data Objects
 
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